![]() DAT files I linked I have tested and are a OK, I provided a video of Lure of the temptress launching from HS and playing, it's one of the games that requires a. If some games aren't working (even though they work on PC or the official ScummVM app), it's the game rips which I can't help with or they have invalid. Choose that, then browse and select the parent folder for your games subfolders, e.g. The next step is to copy those games on your device that you want to. Now you just have to install an app and voilà . The process to do so is a bit easier than it used to be, since as of quite recently you had to install extra packages for each game you wanted to run. File Browser root with item. The first thing, obviously, is to download and install ScummVM on your device. I just made my own, the first line is just the shortened name for the game listed on the ScummVM website (in the compatibility section) Inside the ScummVM file browser, use Go Up until you reach the root folder where you will see the option.There is a set of scummvm files available which are easy enough to find, they would need renaming though to match the HS xml file. I downloaded the official scummVMDS off the website, so the copy should be working fine. DAT files required for some games to run, these also live in the games folder if required. I have a problem with using scummVM on my DS. ![]() scummvm files for the games in their folders (these are what Hyperspin thinks are the roms). Read the section Getting the games below for information on how to get them. It's really not that difficult, we have to use "the folder trick" and have. I had done a video but it didn't get much attention. ![]() Yes if you use the ScummVM app to play the games you add them into the launcher, so I understand why people would think it was necessary BUT when launching through Hyperspin we are pointing to the Scummvm files to load the games. So? In fairness I have it completely working, he is the one asking for assistance. There tends to be a lot of overlap between any two person's INIs due to the "prefered" names that are used, but as you add variants of games to any INI, the exact short names that appear will differ depending on the exact variants and folder names that an individual has/used. So unlike MAME where each game has a fixed internal name that is used to launch it, the short names in ScummVM are more or less an an index for each individual's scummvm.ini to let ScummVM which entry to refer to when starting. You will notice that some versions also have their own short names, like atlantis-amiga, but ultimately these are handled the same way in that if you have multiple versions, of that version, -N (where N is the next available number) will simply be appended to the end. 10:55:40.298 C:\RetroBat\emulators\retroarch\retroarch.exe -L "C:\RetroBat\emulators\retroarch\cores\scummvm_libretro.dll" "C:\RetroBat\roms\scummvm\Loom\Loom.The "(CD/DOS/German)" version was found first due to its alphabetical position from its folder name, so it was assigned atlantis, while the "Floppy/DOS/English" version was found second during the scan (again due to its folder name) so it was assigned atlantis-1. 10:55:39.555 "C:\RetroBat\emulationstation\emulatorLauncher.exe" -gameinfo "C:\Users\lastd\AppData\Local\Temp\emulationstation.tmp\game.xml" -system scummvm -emulator libretro -core scummvm -rom "C:\RetroBat\roms\scummvm\Loom\Loom.scummvm" Sure, here is the image of the game options in liberto:Ĭode: 10:55:39.547.
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